With the Metroid Prime series coming to an end, you may wonder where Nintendo will take Samus next. Will they bring her back to her side-scrolling roots? Or perhaps another Metriod Pinball? Or maybe even something entirely new. Tonight I have thought of two ideas for the next Metroid game. One of them I made up. And a friend of mine thought of the concept for the second, and I added onto it. Enjoy!
My first idea is to bring Metroid back to the classic gameplay: side-scrolling. With just some updated graphics, it'd work great. But I was also thinking of a new control scheme. First off, all Samus' movemement would be controlled via the analog stick on the nunchuk. The biggest and most unique change I had in mind was the shooting. Instead of aiming with the analog sick and L/R buttons like in Super Metroid, you'd have a cursor controlled by the Wii remote IR and whenever you pushed A (or B) it'd shoot there. If you don't get what I'm talking about take a look at the flash game ALIAS (or it's sequals). The aiming in that is pretty much what I'm getting at, just with the Wii remote instead of your mouse. The rest of the controls would be pretty simple, the same as in Metroid Prime 3: A to shoot, B to jump, C for Morph Ball, D-pad for rockets, etc.
It could either have 3-D graphics and 2-D environments (like New Super Mario Bros.), or like the recently announced Mega Man 9 (for WiiWare) it could rewind time and go back to it's 8- or 16-bit past. This is an extremely cool idea I thought of a while ago, and it would be pretty cool to see it made into a game.
That rounds up my somewhat short article tonight. What'd you think of my ideas? Leave me a comment.